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Data Handling - Probability and Likelihood

Grade 4IB

Review the key concepts, formulae, and examples before starting your quiz.

🔑Concepts

Probability is the measure of how likely an event is to occur, ranging from 00 to 11. It helps us predict the chance of something happening, even if we are not certain of the result.

The Probability Scale is a visual tool represented as a straight horizontal line. On the far left, we mark 'Impossible' (00). In the exact center, we mark 'Even Chance' (12\frac{1}{2} or 50%50\%), and on the far right, we mark 'Certain' (11). Outcomes fall somewhere along this line based on their likelihood.

Likelihood Words are used to describe the chances of an event. 'Impossible' means it can never happen; 'Unlikely' means it has a small chance; 'Even Chance' means it is just as likely to happen as not; 'Likely' means it has a good chance; and 'Certain' means it will definitely happen.

Outcomes and Sample Space refer to all the possible results of an experiment. For example, if you roll a standard 66-sided die, the sample space consists of the visual dots representing numbers {1,2,3,4,5,6}\{1, 2, 3, 4, 5, 6\}. Each number is a possible outcome.

Fairness in games means every possible outcome has an equal chance of occurring. A fair spinner is visually represented as a circle divided into equal-sized 'slices' or sectors. If one color occupies a larger area than others, the spinner is 'biased' or unfair.

Frequency and Data Recording involves tracking how often an event occurs during a trial. This is often displayed in a tally chart where four vertical lines and one diagonal strike represent a group of 55, making it easy to see which outcome happened most often.

Theoretical Probability is what we expect to happen based on math, while Experimental Probability is what actually happens when we repeat an experiment. For instance, if you flip a coin 1010 times, you expect 55 heads (theoretical), but you might actually get 66 (experimental).

📐Formulae

Probability(P)=Number of favorable outcomesTotal number of possible outcomesProbability (P) = \frac{\text{Number of favorable outcomes}}{\text{Total number of possible outcomes}}

0P(event)10 \le P(\text{event}) \le 1

Total Outcomes=Sum of all possible individual results\text{Total Outcomes} = \text{Sum of all possible individual results}

💡Examples

Problem 1:

A bag contains 44 red blocks, 22 blue blocks, and 44 yellow blocks. If you reach in and pull out one block without looking, what is the probability (as a fraction) and the likelihood (as a word) of picking a blue block?

Solution:

Step 1: Find the total number of blocks in the bag: 4+2+4=104 + 2 + 4 = 10. \ Step 2: Identify the number of favorable outcomes (blue blocks): 22. \ Step 3: Write the probability as a fraction: P(blue)=210P(\text{blue}) = \frac{2}{10}. \ Step 4: Simplify the fraction (optional): 210=15\frac{2}{10} = \frac{1}{5}. \ Step 5: Since 22 out of 1010 is much less than half, the likelihood is 'Unlikely'.

Explanation:

We calculate probability by placing the number of specific items over the total number of items and then describe the resulting fraction using likelihood vocabulary.

Problem 2:

A spinner is divided into 88 equal parts. 44 parts are colored Green, 22 are Red, and 22 are Blue. What is the probability of the spinner landing on Green?

Solution:

Step 1: Count the total number of equal sections on the spinner: 88. \ Step 2: Count the sections that are Green: 44. \ Step 3: Apply the formula: P(Green)=48P(\text{Green}) = \frac{4}{8}. \ Step 4: Simplify the fraction: 48=12\frac{4}{8} = \frac{1}{2}.

Explanation:

Because exactly half of the spinner is Green, the probability is 12\frac{1}{2}, which is also known as an 'Even Chance'.