Review the key concepts, formulae, and examples before starting your quiz.
πConcepts
Position Vector: The position vector of a point with respect to the origin is given by . Visually, this is represented as a directed arrow starting at the origin and ending at the point in three-dimensional space.
Direction Cosines and Ratios: The coordinates are the direction ratios of the position vector. The direction cosines represent the angles the vector makes with the axes respectively, visually defining the vector's orientation relative to the coordinate frame.
Triangle Law of Vector Addition: If two vectors are represented by two sides of a triangle taken in order (head-to-tail), their sum is represented by the third side taken in the reverse order. Geometrically, this completes the triangle where the resultant vector acts as a direct path from the start of the first vector to the end of the second.
Parallelogram Law of Vector Addition: If two vectors and are represented by the adjacent sides of a parallelogram, their sum is represented by the diagonal passing through their common initial point. This visualizes how two concurrent forces or velocities combine into a single resultant.
Multiplication of a Vector by a Scalar: Multiplying a vector by a scalar results in a vector . Visually, the vector is scaled (stretched or shrunk) by a factor of . If is positive, the direction remains the same; if is negative, the direction is exactly reversed.
Unit Vector: A vector with a magnitude of is called a unit vector, denoted by . It is calculated by dividing a vector by its own magnitude. Geometrically, it represents a 'pure direction' extending one unit length from the origin along the line of the original vector.
Components of a Vector: Any vector can be expressed as , where are scalar components. Visually, these represent the projections of the vector onto the three mutually perpendicular coordinate axes, forming the edges of a rectangular box where the vector is the main diagonal.
πFormulae
Magnitude of vector :
Addition of two vectors:
Scalar Multiplication:
Unit Vector in direction of :
Vector joining two points and :
Magnitude of :
π‘Examples
Problem 1:
Find the unit vector in the direction of the sum of the vectors and .
Solution:
Step 1: Find the sum of the vectors . Step 2: Calculate the magnitude of the resultant vector . Step 3: Find the unit vector .
Explanation:
To find a unit vector in a specific direction, we first determine the resultant vector by adding the components of the given vectors, then divide that resultant by its own magnitude.
Problem 2:
Find a vector in the direction of vector that has magnitude units.
Solution:
Step 1: Find the unit vector in the direction of . First, find the magnitude . Then, . Step 2: Multiply the unit vector by the required magnitude ().
Explanation:
A vector of a specific magnitude in a given direction is obtained by finding the unit vector (which has magnitude 1) and then scaling it using scalar multiplication.