Review the key concepts, formulae, and examples before starting your quiz.
🔑Concepts
The 2D Cartesian Plane and 3D Space: In 2D, points are defined by coordinates on a flat plane. In 3D, we introduce a third dimension, , resulting in coordinates . Visually, while 2D is a flat surface like a piece of paper, 3D space can be imagined as a room where and represent the floor dimensions and represents the height from the floor.
Gradient (Slope) of a Line: The gradient measures the steepness and direction of a line in 2D. A positive gradient slopes upwards from left to right, while a negative gradient slopes downwards. Visually, a larger absolute value of indicates a steeper line, and a gradient of zero represents a perfectly horizontal line.
Parallel and Perpendicular Lines: Two lines are parallel if they have the same gradient (), meaning they never intersect and maintain a constant distance apart. They are perpendicular if the product of their gradients is (), forming a angle at their intersection point.
Equations of a Straight Line: Lines in 2D can be expressed in gradient-intercept form , where is the -intercept (the point where the line crosses the vertical axis), or in general form . Visually, the intercept shifts the line up or down the -axis without changing its tilt.
Distance and Midpoint in 2D and 3D: The distance between two points is the length of the straight line segment connecting them. In 3D, this is the length of the space diagonal of a rectangular box formed by the coordinate differences. The midpoint is the exact center of this segment, calculated by averaging the coordinates of the endpoints.
Coordinate Geometry of Circles: A circle in 2D is defined by its center and radius . Visually, it represents the set of all points that are exactly distance away from the center point. If the center is at the origin , the equation simplifies significantly.
Geometric Properties in 3D: Objects in 3D space, such as spheres or cuboids, are analyzed using coordinates. For example, the distance from a point to the origin is the length of the vector from to that point. Visually, the -axis is perpendicular to the -plane, creating a right-handed coordinate system.
📐Formulae
Distance between and :
Midpoint in 2D:
Gradient of a line:
Equation of a line (point-gradient form):
Perpendicular gradient relationship:
Distance between and :
Midpoint in 3D:
Equation of a circle:
💡Examples
Problem 1:
Find the equation of the perpendicular bisector of the line segment joining points and .
Solution:
- Find the midpoint of : . \ 2. Find the gradient of : . \ 3. Find the perpendicular gradient: . \ 4. Use the point-gradient form with and : . \ 5. Simplify: .
Explanation:
To find a perpendicular bisector, we first identify the point it must pass through (the midpoint) and its steepness (the negative reciprocal of the original line's gradient). Finally, we use these to construct the line equation.
Problem 2:
Calculate the distance between points and in 3D space.
Solution:
- Identify the coordinates: and . \ 2. Apply the 3D distance formula: . \ 3. Calculate internal values: . \ 4. Simplify: . \ 5. Result: units.
Explanation:
This problem uses the extension of the Pythagorean theorem into three dimensions. Since the -coordinates are the same, the distance calculation effectively reduces to a 2D problem on a plane parallel to the -plane.